Anchorage School District
Math Program
PROGRAM
STATEMENT
Mathematical literacy is essential for every individual in
today's technological society. A working knowledge of mathematics
is needed to deal with the qualitative, quantitative, and spatial
relationships that are encountered in everyday life. Therefore,
the overall goal of the Mathematics Program for the Anchorage
School District is to provide the opportunity for all students to
learn, use, communicate, apply, appreciate, and enjoy the
mathematics appropriate for their age, needs and ambitions.
GENERAL PROGRAM
GOALS
Students will be able to:
KINDERGARTEN MATH PERFORMANCE STANDARDS
Each ASD mathematics course reflects the program statement and
incorporates the general program goals. In addition, each course
consists of a specific set of standards that determine the course
content and a set of performance standards that delineate what a
student should be able to do after successfully completing the
course. After satisfactorily completing the ASD Kindergarten
mathematics curriculum, a student will be proficient in the
fourteen strands of mathematics which comprise the mathematics
curriculum. As evidence of proficiency, the student will be able
to:
K:1 Estimation
.1 Make reasonable estimates of more or less than 10.
.2 Estimate sets of objects using "more" and
"less".
K:2 Number Sense:
.1 Demonstrate a 1 to 1 correspondence with numbers and
objects up to 20.
.2 Read and write numbers to 20.
.3 Skip counts by 2's to 20, by 5's to 50, and by 10's to
100.
.4 Count backward from 12.
.5 Compare and orders numbers to 20.
.6 Use manipulatives to identify and describe the
fractions 1/2.
.7 Use manipulatives to represent numbers to 20.
.8 Count pennies to 20¢, dimes to $1 and nickels to 25¢.
.9 Select and use various representations of numbers (i.e.
cardinal and ordinal).
K:3 Concepts of Number Operations:
.1 Model, record, explain addition and subtraction to a
sum of 10.
.2 Use manipulatives to model fact families to sum of 10.
.3 Use manipulatives to demonstrate equal sharing of 12
items.
.4 Tell and solve number stories to sum of 10.
.5 Use manipulatives to find missing addends to the sum of
10.
K:5 Geometry:
.1 Identify circle, triangle, square, rhombus,
rectangle, hexagon, and oval (or ellipse).
.2 Identify these basic shapes in the real world.
.3 Draw circles and polygons using a template.
.4 Sort simple geometric objects by one attribute.
.5 Order similar shapes by areas (size).
K:6 Measurement:
.1 Demonstrate linear measurement with non standard
units.
.2 Identify temperature by cold, warm, hot.
.3 Name the days in order.
.4 Tell time to the hour.
.5 Read a calendar (month, day, and date).
.6 Identify and tell value of penny, nickel, dime and
quarter.
K:7 Statistics:
.1 Correctly use "first", "middle",
"last", "most", and "least".
.2 Collect, organize, and classify data by shape, size,
and color.
.3 Record data by constructing pictographs.
K:8 Probability:
.1 Correctly use "probably will" and
"probably will not".
.2 Predict outcomes based on a variety of samplings
(e.g.,areas of spinner colors).
K:9/10 Patterns/Algebra:
.1 Demonstrate "What's My Rule" by grouping
people, pictures, and manipulatives by like attributes.
.2 Continue a 3 part pattern of numbers, objects or
sounds.
K:11 Problem Solving
.1 Identify questions and statements that are about
mathematics.
K:12 Communication:
.1 Communicate strategies and solutions using
manipulatives.
K:13 Reasoning:
.1 Draw a logical conclusion using terms more
than and less than.
K:14 Connections:
.1 Apply mathematical skills and processes to everyday
life (e.g., directions to another classroom or home).
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FIRST GRADE MATH PERFORMANCE STANDARDS
Each ASD mathematics course reflects the program statement and
incorporates the general program goals. In addition, each course
consists of a specific set of standards that determine the course
content and a set of performance standards that delineate what a
student should be able to do after successfully completing the
course. After satisfactorily completing the ASD First Grade
mathematics curriculum, a student will be proficient in the
fourteen strands of mathematics which comprise the mathematics
curriculum. As evidence of proficiency, the student will be able
to:
1:1 Estimation
.1 Make reasonable estimates in 10's to 100.
.2 Make reasonable estimates of groups of objects.
.3 Decide whether estimation or counting is appropriate.
1:2 Number Sense:
.1 Demonstrate 1 to 1 correspondence with numbers and
objects up to 100.
.2 Read and write numbers to 100.
.3 Skip count by 2's, by 5's, and by 10's to 100.
.4 Count backward from 25.
.5 Compare and order numbers to 100.
.6 Use manipulatives to show that fractions are parts of a
whole.
.7 Use manipulatives to compare and order fractions that
have denominators of 2 and 4.
.8 Demonstrate the commutative and the additive identity
properties.
.9 Use base ten blocks to represent numbers to 100.
.10 Identify place value in a two digit number.
.11 Use a variety of coins to show multiple ways to make a
dollar.
1:3 Concepts of Number Operations:
.1 Model, record, explain addition and subtraction to a
sum of 20.
.2 Tell and solve number stories to sum of 20.
.3 Use manipulatives to demonstrate equal sharing of 20
items.
.4 Write fact families to sum of 20.
1:4 Computation
.1 Memorize doubles to sum of 20.
.2 Memorize all the addition and subtraction facts to sum
of 10.
1:5 Geometry:
.1 Identify plane figures: circle, triangle, square,
rhombus, rectangle, hexagon, oval, and trapezoid; and solid
figures: cube, pyramid and sphere.
.2 Construct line segments with a straight edge.
.3 Demonstrate symmetry using pattern blocks, or by
cutting or folding patterns along a single line of symmetry.
.4 Show examples of geometry in nature.
.5 Draw and build familiar shapes.
1:6 Measurement:
.1 Demonstrate linear measurement with non-standard units,
inches and centimeters.
.2 Identify temperature by estimating in Fahrenheit.
.3 Name the days and the months in order.
.4 Tell time to the half hour.
1:7 Statistics:
.1 Collect and organizes data using tally marks to record
data.
.2 Record data by constructing simple bar graphs.
.3 Use simple charts for reference, comparisons and record
keeping.
.4 Communicate observations of graphed data.
1:8 Probability:
.1 Correctly use "sure" and "not sure"
based on repeated observations.
.2 Tell what is "fair" or "unfair"
based on repeated observations.
1:9 Patterns:
.1 Continue number patterns to 100.
.2 Describe the rule or relationship that determines a
sequence and continue the sequence.
.3 Sort sets of things by numeric, geometric, color, or
other attributes.
1:10 Algebra:
.1 Use manipulatives to find single digit missing addends.
.2 Find the rule, the input or the output to an
input/output scenario.
1:11 Problem Solving:
.1 Formulate problems from practical and mathematical
activities.
1:12 Communication:
.1 Communicate strategies and solutions drawing pictures.
.2 Use everyday language to explain thinking about
mathematical problem strategies and solutions to problems.
1:13 Reasoning:
.1 Draw logical conclusions about mathematical problems.
1:14 Connections:
.1 Observe and describe the relationship between the
mathematical concepts of addition and subtraction.
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SECOND GRADE MATH PERFORMANCE STANDARDS
Each ASD mathematics course reflects the program statement and
incorporates the general program goals. In addition, each course
consists of a specific set of standards that determine the course
content and a set of performance standards that delineate what a
student should be able to do after successfully completing the
course. After satisfactorily completing the ASD Second Grade
mathematics curriculum, a student will be proficient in the
fourteen strands of mathematics which comprise the mathematics
curriculum. As evidence of proficiency, the student will be able
to:
2:1 Estimation
.1 Make reasonable estimates in increments of 10 and 100.
.2 Decide whether estimation or counting is appropriate.
.3 Make reasonable estimates of cost, distance, height,
and weight.
2:2 Number Sense:
.1 Demonstrate 1 to 1 correspondence with numbers and
objects up to 500.
.2 Read and write numbers to 1000.
.3 Skip counts by 2's, by 5's, and by 10's from any 2
digit number.
.4 Count backward from 100.
.5 Compare and orders numbers to 500.
.6 Read and write simple fractions.
.7 Use manipulatives to compare and orders fractions that
have numerators of 1 and denominators of 2, 3, and 4.
.8 Demonstrate commutative and additive identity
properties.
.9 Use base ten blocks to represent numbers to 1000.
.10 Identify place value in a three digit number.
.11 Identify decimal place value less than 1 by writing
part of a dollar with decimals.
.12 Model coin/dollar equivalencies.
.13 Count assorted bills and coins to $50.
2:3 Concepts of Number Operations:
.1 Model, record, and explain addition and subtraction to
a sum of 100.
.2 Demonstrate equal sharing of 50 items.
.3 Tell, write, and solve number stories to a sum of 50.
.4 Use manipulatives to show multiplication as repeated
addition of sets, or an array.
2:4 Computation:
.1 Memorize addition and subtraction facts to sum of 20.
.2 Write fact families to any sum.
.3 Use a variety of strategies to find sums and
differences of multi-digit numbers.
.4 Use a calculator to solve multi-step addition and
subtraction problems.
2:5 Geometry:
.1 Name and classify polygons according to the number of
sides, angles, and other attributes.
.2 Draw and name line segments.
.3 Describe physical world examples using the ideas and
concepts of geometry.
.4 Compare and describe similar geometric shapes as
larger, smaller, congruent.
.5 Use comparative directional and positional words;
above, below, inside, outside, on, in, right, left, horizontal,
vertical, and middle.
.6 Complete the mirror image of a pattern block design to
demonstrate symmetry.
2:6 Measurement:
.1 Demonstrate linear measurement with inches, ft, yds,
cm's, and m's.
.2 Categorize measures as distance, weight, or volume.
.3 Compare relative size of units in like systems of
measurement.
.4 Identify temperature by reading in Fahrenheit.
.5 Use graph paper to estimate areas of regular shapes.
.6 Read and interpret a calendar using days, weeks,
months, and dates (e.g., tell the date of the third Thursday of
the month).
.7 Tell time to the nearest quarter hour, distinguishing
between morning, afternoon, and evening.
2:7 Statistics:
.1 Correctly use "maximum" and
"minimum".
.2 Records data by plotting data on bar graphs.
.3 Order data using tables, charts, or graphs.
.4 Organize data by attributes.
.5 Collect data and make predictions.
2:8 Probability:
.1 Correctly use "certain" and
"uncertain".
.2 After sampling, predict outcomes of colored tile picked
from a bag.
.3 Conduct a survey and tally the results.
2:9 Patterns:
.1 Continue number patterns to 100.
.2 Describe a pattern physically, pictorially or
symbolically; tell the rule or relation that determines the
sequence.
.3 Classify objects by attributes.
.4 Use a calculator to extend the patterns in a number
system
2:10 Algebra:
.1 Find the rule, the input or the output to an
input/output scenario to a sum 50.
.2 Find missing addends to the sum of 50.
.3 Write number sentences to represent problems involving
different addition and subtraction facts and solve the sentences.
.4 Complete open space sentences with missing numbers or
signs (e.g., 3 _ 3 = 6).
2:11 Problem Solving:
.1 Develop and apply strategies to solve a variety of
problems and to investigate and understand mathematical
continuity.
.2 Predict an answer before solving a problem and compare
results to check for reasonableness.
2:12 Communication:
.1 Communicate strategies and solutions using words and
pictures.
.2 Use physical materials, models, pictures, and language
to represent and communicate mathematical ideas.
.3 Translate problems from everyday language into
mathematical language and symbols.
2:13 Reasoning:
.1 Find examples that support or refute mathematical
statements.
.2 Explain why a prediction, estimation, or solution is
reasonable.
2:14 Connections:
.1 Observe and describe the relationship between whole
numbers and fractions.
.2 Apply mathematical skills and processes to other
disciplines (e.g., cooking and temperature).
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THIRD GRADE MATH PERFORMANCE STANDARDS
Each ASD mathematics course reflects the program statement and
incorporates the general program goals. In addition, each course
consists of a specific set of standards that determine the course
content and a set of performance standards that delineate what a
student should be able to do after successfully completing the
course. After satisfactorily completing the ASD Third Grade
mathematics curriculum, a student will be proficient in the
fourteen strands of mathematics which comprise the mathematics
curriculum. As evidence of proficiency, the student will be able
to:
3:1 Estimation:
.1 Estimate numbers in increments of 10, 100, and 1000.
.2 Estimate order of magnitude - number of digits in a
product, more or less than a day, hour, etc.
.3 Estimate length, area, volume, and weight using metric
and standard units.
3:2 Number Sense:
.1 Skip count by numbers through 10, by 100, and 1000,
forward or backward from any number.
.2 Read and write numbers to 999,999.
.3 Compare and order numbers to 999,999.
.4 Compare and order fractions that have the same
numerators or the same denominators.
.5 Demonstrate commutative, and identity properties - add
0 or multiply by 1.
.6 Use base ten blocks to represent numbers over 1000.
.7 Identify place value in a six digit number.
.8 Use decimal notation for monetary values.
.9 Identify decimal place value less than 1 by coloring
tenths and hundredths on a hundredths chart.
.10 Identify, represent, and explain place value concepts
using models, pictures and words.
.11 Identify multiples of whole numbers using models,
pictures, and symbols.
.12 Model fractions and decimals using real world
examples.
.13 Count assorted bills and coins to $100.
.14 Make change by counting up from the amount of purchase
to $10.
3:2.15 Identify and describe different representations for
the same number.
3:3 Concepts of Number Operations:
.1 Use manipulatives to invent and model different
procedures for finding differences, sums, products and quotients
of whole numbers.
.2 Use a rectangular array to model multiplication and
division stories.
.3 Demonstrate equal sharing of 100 items.
.4 Model, record, and explain addition and subtraction
with regrouping, to a sum of 1000.
.5 Select and use appropriate number operations to solve
problems.
.6 Demonstrate that " - " can mean take away, or
difference.
3:4 Computation:
.1 Add and subtract with regrouping, to a sum of 1000.
.2 Use an alternate number operation to check solutions.
.3 Memorize multiplication and division facts to product
of 50.
.4 Write fact families for products to 50.
.5 Tell or write and solve number stories for products to
50 and sums to 100.
.6 Add and subtract fractions with like denominators.
.7 Use mental math when appropriate.
.8 Use a calculator when appropriate.
3:5 Geometry:
.1 Draw and name points, segments, rays and lines,
identifying midpoints and intersections.
.2 Identify circles, basic polygons and solids.
.3 Identify right angles and compare other angles to them.
.4 Show an understanding of symmetry by cutting or folding
patterns along at least two lines of symmetry.
.5 Use manipulatives to construct 2-D and 3-D shapes.
.6 Identify and describe properties of congruent shapes.
3:6 Measurement:
.1 Measure to the nearest inch, foot, yard, centimeter and
meter.
.2 Measure to the nearest pound or kilogram.
.3 Compute area and perimeter of given squares and
rectangles using manipulatives or grids.
.4 Use manipulatives to find the perimeter of irregularly
shaped figures.
.5 Compare various triangles and quadrilaterals according
to their sides and/or angles.
3:6.6 Read temperature in Fahrenheit and Celsius.
.7 Convert between days, weeks, and months.
.8 Tell time to the minute, using an analog clock and
identifying A.M. and P.M.
.9 Find elapsed time to the hour.
3:7 Statistics:
.1 Classify and reclassify data by a variety of
attributes.
.2 Collect and organize data in a chart, table, or graph,
and identify the median and the mode.
.3 Describe and explain data from tables, charts and
graphs; use the data to make predictions.
3:8 Probability:
.1 Correctly use "50-50 chance",
"likely", "unlikely".
.2 Tell why a game is unfair if players use dice that are
marked differently.
.3 After sampling, predict the most likely outcome from
combining the results of 2 spinners or dice.
.4 Create simple probability story problems about chance
occurrences.
3:9 Patterns:
.1 Continue number patterns to 1000.
.2 Find, recognize, describe, and extend patterns.
.3 Identify and describe fact table patterns.
3:10 Algebra
.1 Find the rule, the input, or the output to input/output
scenarios to a sum or product of 100.
.2 Write number sentences using letters or shapes to
represent missing numerals.
.3 Use manipulatives to solve problems containing an
unknown.
.4 Find missing factors to product of 50.
.5 Write and solve word problems that use equations
containing a variable.
3:11 Problem Solving:
1. Use mathematical terms and symbols to summarize a
problem.
3:12 Communication:
.1 Communicate strategies and solutions by writing
explanations.
.2 Listen and observe to obtain mathematical information
from the real
world.
3:12.3 Use concrete, pictorial, and symbolic methods to
represent mathematical and real life situations.
3:13 Reasoning:
.1 Given a rule or generalization, determine whether or
not the example fits.
3:14 Connections:
.1 Translate between various representations of equivalent
numbers (e.g., percents of a dollar to cents, fractional forms of
1 to a whole number).
.2 Apply mathematical skills and processes to everyday
life (e.g., map reading).
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FOURTH GRADE MATH PERFORMANCE STANDARDS
Each ASD mathematics course reflects the program statement and
incorporates the general program goals. In addition, each course
consists of a specific set of standards that determine the course
content and a set of performance standards that delineate what a
student should be able to do after successfully completing the
course. After satisfactorily completing the ASD Fourth Grade
mathematics curriculum, a student will be proficient in the
fourteen strands of mathematics which comprise the mathematics
curriculum. As evidence of proficiency, the student will be able
to:
4:1 Estimation:
.1 Estimate numbers in multiples of 10 to 1,000,000.
.2 Decide to what place it is reasonable to round given
data.
.3 Round numbers to estimate the answer to a word problem.
.4 Estimate volume, capacity, length, and weight using
metric, standard and non-standard (personal reference) units.
4:2 Number Sense:
.1 Order, read, and write numbers from 0 to 1,000,000.
.2 Use a fraction to name a part of a region.
.3 Find a fractional part of a set of objects.
.4 Identify and describe different uses for fractional
representations (e.g., division, ratios, or proportions).
.5 Give equivalent names for whole numbers, fractions and
decimals.
.6 Order fractions using pictures, symbols or models.
.7 Identify, represent and explain place value using
money, models, pictures, symbols, and words.
.8 Use an array to model and solve a word problem.
.9 Use models, symbols, pictures and words to identify the
factors of a given product.
.10 Read and write Roman numerals to 100.
4:3 Concepts of Number Operations:
.1 Use manipulatives to model a strategy or procedure for
finding sums, differences, products, and quotients.
.2 Use manipulatives and diagrams to model and solve word
problems involving addition, subtraction, multiplication and
division.
.3 Create and solve word problems using addition,
subtraction, multiplication and division.
4:3.4 Show comparisons as ratios.
4:4 Computation:
.1 Memorize multiplication and division facts to product
of at least 100.
.2 Multiply by powers of ten.
.3 Use an algorithm to find a product, using 2 digit
multipliers.
.4 Use an algorithm to find the quotient of multi-digit
dividend, using a one digit divisor.
.5 Compute sums, differences, products, and quotients
using money.
.6 Use mental math when appropriate.
.7 Use a calculator when appropriate.
.8 Use an alternative or opposite operation to verify a
solution.
4:5 Geometry:
.1 Draw and label parallel and perpendicular lines.
.2 Classify angles as right, obtuse, acute or straight.
.3 Classify polygons and other two dimensional figures
from visual and verbal clues.
.4 Identify and describe properties of polygons.
.5 Identify, classify, and compare various triangles and
quadrilaterals according to their sides and/or angles.
.6 Locate points specified by ordered pairs, on a
rectangular coordinate grid.
.7 Use a line of reflection to complete symmetric
pictures.
.8 Draw lines of symmetry in regular polygons or pictures.
.9 Identify and model geometric figures that are
congruent, or symmetrical.
4:6 Measurement:
.1 Measure line segments to the nearest centimeter.
.2 Convert between millimeters, centimeters and meters.
.3 Measure line segments to the nearest 1/2
inch.
.4 Convert between inches, feet, and yards.
.5 Find the perimeter of regular and irregular shapes.
.6 Approximate the area of an irregular polygon.
.7 Find perimeter and area of a region represented by a
scale drawing.
.8 Find the area and perimeter of rectangles.
.9 Write and solve word problems involving map scales,
elapsed time, and temperature.
.10 Write and solve word problems involving metric and
standard units of volume or capacity, weight and length.
.11 Find elapsed time to the minute.
4:7 Statistics:
.1 Find the mean, median, mode and range of a set of data.
.2 Collect and organize data; use it to construct a chart,
table, or graph.
.3 Describe and explain data from tables, charts and
graphs; and use the data to make predictions.
4:8 Probability:
.1 Correctly use "chance", "likely",
"unlikely", "certain", and "luck".
.2 Present probability data using fractions.
.3 Design a spinner using given criteria, make
predictions, record the results, and compare the predicted
outcome with the actual results.
.4 Create and solve probability problems about chance
occurrences that are expressed as simple fractions.
4:9 Patterns:
.1 Find a pattern, explain its rule and extend the
pattern.
.2 Explain the patterns in place value charts, fact tables
and other data displays.
4:10 Algebra:
.1 Use manipulatives to solve problems containing an
unknown.
.2 Write number sentences using letters or shapes to
represent variables.
.3 Solve number sentences with missing addends and
factors.
.4 Find missing factors to product of 100.
.5 Write and solve word problems that use equations
containing a variable.
4:11 Problem Solving:
.1 Solve problems by selecting and using a variety of
strategies.
4:12 Communication:
.1 Write and verbalize explanations of strategies used to
solve problems.
4:13 Reasoning:
.1 Justify the reasonableness of answers, solution
processes and mathematical strategies.
4:14 Connections:
.1 Observe and describe the relationship between
mathematical concepts.
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FIFTH GRADE MATH PERFORMANCE STANDARDS
Each ASD mathematics course reflects the program statement and
incorporates the general program goals. In addition, each course
consists of a specific set of standards that determine the course
content and a set of performance standards that delineate what a
student should be able to do after successfully completing the
course. After satisfactorily completing the ASD Fifth Grade
mathematics curriculum, a student will be proficient in the
fourteen strands of mathematics which comprise the mathematics
curriculum. As evidence of proficiency, the student will be able
to:
5:1 Estimation:
.1 Decide to what place it is reasonable to round given
data.
.2 Estimate the measure of angles.
.3 Estimate large distances, time, population, or objects
based on small samples.
.4 Round numbers to estimate answers to algorithms and
word problems.
5:2 Number Sense:
.1 Order, read, and write numbers from thousandths to
billions.
.2 Round large and small numbers to a given place.
.3 Convert between mixed numbers and their equivalent
fractions.
.4 Compare and order fractions using models, pictures,
symbols and words.
.5 Compare and order decimals from 0.001 to 1, using
models pictures, symbols and words.
.6 Identify and describe factors and multiples, including
factors and multiples common to a pair or set of numbers (GCF and
LCM).
.7 Identify and explain prime and composite numbers using
models, pictures, symbols and/or words.
.8 Convert between simple fractions, decimals, and
percents.
.9 Model and explain the process of multiplication and
division.
.10 Identify and describe a variety of uses for a
fractional representation.
.11 Compare and order positive and negative numbers.
5:3 Concepts of Number Operations:
.1 Write and solve word problems involving each operation.
.2 Use manipulatives to find sums and differences of
simple fractions and decimals.
.3 Write and solve problems involving fractions and
decimals.
.4 Demonstrate the commutative and identity properties of
multiplication.
.5 Demonstrate that " ÷ " can mean subtraction
of equal parts or equal sharing.
5:4 Computation:
.1 Model and explain addition and subtraction of fractions
with like and unlike denominators.
.2 Find the factors of a number.
.3 Find the product of multi-digit numbers and of decimal
numbers.
.4 Solve problems using multiplication and division of
whole numbers and money.
.5 Solve word problems involving addition and subtraction
of fractions and decimals.
.6 Use mental math when appropriate.
.7 Use a calculator when appropriate.
5:5 Geometry:
.1 Name and classify and 2- and 3- dimensional geometric
shapes.
.2 Compare properties of polygons and polyhedrons.
.3 Plot ordered pairs on a rectangular coordinate grid and
connect the points.
.4 Identify geometric shapes found in nature.
.5 Show translations and rotations of 2-D figures.
5:6 Measurement
.1 Explain how to find a formula for the area of a
triangle, rectangle, and parallelogram.
.2 Estimate the circumference of a circle.
.3 Estimate the area of a circle.
.4 Use a protractor to draw and measure angles.
.5 Measure line segments to the nearest eighth of an inch,
or millimeter.
.6 Measure and find distance on a map, given its scale.
.7 Make a scale drawing.
.8 Find possible perimeters for a rectangle of a given
area.
.9 Find possible areas for rectangles of a given
perimeter.
.10 Find the surface area of a cube and rectangular prism.
.11 Given a rate for multiple units, find the rate per
unit.
.12 Solve word problems using rates.
5:7 Statistics:
.1 Find the mean, mode, median, and range of a set of
data.
.2 Collect and organize data; use it to construct a chart,
table, or graph.
.3 Describe and explain data from tables, charts and
graphs; and use the data to predict an outcome.
.4 Evaluate data to determine validity, propaganda, and
prejudice or bias.
.5 Justify the choice of data representation (type of
graph).
5:8 Probability:
.1 Present probability data using fractions or percents.
.2 In an experiment using given criteria, make
predictions, record the results, and compare the predicted
outcome with the actual results.
.3 Create probability problems about chance occurrences
expressed as simple fractions and percents.
.4 Make a data set, given the median and maximum values
and the range.
5:9 Patterns:
.1 Describe patterns found in nature.
.2 Use manipulatives to show how changes in perimeter
effect area.
.3 Find a pattern, explain its rule and extend the
pattern.
.4 Explain the patterns found in tables, graphs, rules and
formulas.
.5 Explain how to use patterns as a strategy for problem
solving.
.6 Use a calculator to find a missing item in a number
sequence.
5:10 Algebra:
.1 Write and solve simple number sentences that contain a
variable.
.2 Graph a table of values on a coordinate grid.
.3 Analyze graphs and tables, and make predictions.
.4 Substitute values for variables in a formula, and
evaluate it.
5:11 Problem Solving:
.1 Solve a problem and verify solutions applying results
of previous problem solving experiences.
5:12 Communication:
.1 Explain strategies used to solve problems.
.2 Use the mathematical vocabulary appropriate to the
content being studied.
5:13 Reasoning:
.1 Draw logical conclusions about mathematical situations
using informal inductive and deductive reasoning.
5:14 Connections:
.1 Apply mathematical processes to other disciplines such
as sports events timing.
.2 Use longitude and latitude readings to locate positions
on a map.
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SIXTH GRADE MATH PERFORMANCE STANDARDS
Each ASD mathematics course reflects the program statement and
incorporates the general program goals. In addition, each course
consists of a specific set of standards that determine the course
content and a set of performance standards that delineate what a
student should be able to do after successfully completing the
course. After satisfactorily completing the ASD Sixth Grade
mathematics curriculum, a student will be proficient in the
fourteen strands of mathematics which comprise the mathematics
curriculum. As evidence of proficiency, the student will be able
to:
6:1 Estimation:
.1 Explain to what place it is reasonable to round given
data.
.2 Estimate lengths, weights, areas, and volumes.
.3 Estimate products and quotients.
.4 Estimate the fractional part or percent of a whole.
.5 Estimate the measure of angles.
.6 Round numbers to estimate answers to word problems.
.7 Use estimation to check reasonableness of results of
operations.
6:2 Number Sense:
.1 Model the rounding of large and small numbers to a
given place.
.2 Model, order, read, and write whole numbers, fractions,
decimals, percents, and ¹.
.3 Order, read, and write positive and negative numbers.
.4 Convert data from tables to fractions, decimals, and
percents.
.5 Convert between mixed numbers, fractions, and decimals.
.6 Identify and explain prime and composite numbers.
.7 Simplify fractions.
.8 Use models, pictures, or symbols to show equivalent
representations of a ratio.
6:3 Concepts of Number Operations:
.1 Write and solve word problems involving fractions and
decimals.
.2 Use models, pictures, or symbols to solve word problems
using rational numbers.
.3 Use manipulatives to model and explain strategies for
finding sums, differences, products, and quotients of decimals
and fractions.
.4 Show that the product of a number and its reciprocal is
one.
.5 Write the product of repeated factors in exponential
form.
.6 Demonstrate that - can mean: take away,
difference or "the opposite of".
6:4 Computation:
.1 Find a quotient using a two-digit divisor.
.2 Convert fractions to equivalent mixed numbers or
decimals.
.3 Find sums, differences, products and quotients of
fractions, decimals, and mixed numbers.
.4 Find sums and differences of positive and negative
numbers.
.5 Find equivalent values between fractions, decimals, and
percents.
.6 Find the percent of a number.
.7 Use mental math when appropriate.
.8 Use a calculator when appropriate.
6:5 Geometry:
.1 Identify and classify 2- and 3- dimensional
geometric shapes in the real world.
.2 Compare properties of 2- and 3- dimensional shapes.
.3 Construct a circle with a given diameter or radius.
.4 Use corresponding sides and angles to identify similar
polygons.
.5 Use a ruler and protractor to construct congruent
triangles and quadrilaterals.
.6 Use a compass and a straight edge to construct a figure
from a given set of directions.
6:6 Measurement
.1 Use a protractor to draw and measure angles.
.2 Find the surface area of a cube, rectangular prism, and
pyramid.
.3 Find the volume of a cube and a rectangular prism.
.4 Use manipulatives to explain how to find the
circumference and area of a circle.
.5 Solve rate problems involving life applications.
.6 Measure to the nearest 1/8 of an inch or one
millimeter.
.7 Use manipulatives and grids to construct scale drawings
and models.
6:7 Statistics:
.1 Find the mean, median, mode, and range of a set of
data.
.2 Collect and organize a set data.; use it to construct
charts, tables, or graphs.
.3 Describe and explain data from tables, charts and
graphs; and use the data to predict an outcome.
.4 Evaluate data to determine reasonableness, validity,
propaganda, and prejudice.
6:8 Probability:
.1 Present a set of probability data using percents and
ratios.
.2 Design an experiment with given criteria, make
predictions, record the results, and compare the predicted
outcome with the actual results.
.3 Compute the probability of chance and expected
outcomes.
.4 Create a data set, given the maximum and minimum values
and the mean.
.5 Create probability problems about chance occurrences
that are expressed as simple ratios and percents.
6:9 Patterns:
.1 Identify and continue number sequences and geometric
patterns.
.2 Find and describe patterns in nature.
.3 Explain patterns in the relationships between area and
perimeter.
.4 Use symbols to describe number patterns.
.5 Create a story that describes the behavior of a graph.
.6 Find a pattern, explain its rule, and extend the
pattern.
.7 Explain the patterns found in tables and graphs.
.8 Explain how to use patterns as a strategy for problem
solving.
6:10 Algebra:
.1 Use manipulatives to model and solve simple algebraic
problems created from life situations.
.2 Graph data from a table of values.
.3 Complete a table using a formula.
.4 Use manipulatives to solve a simple equation.
.5 Explain the process used to solve a one-step equation.
.6 Apply the rules for order of operations and parentheses
to simplify number sentences.
.7 Use symbols to model a word problem.
.8 Write and solve number sentences that contain a
variable.
6:11 Problem Solving:
.1 Analyze and summarize a problem using the relationships
that exist between the known facts and unknown information.
6:12 Communication:
.1 Explain strategies used to solve problems involving
multiple operations.
6:13 Reasoning:
.1 Justify solutions using examples and counter examples.
6:14 Connections:
.1 Apply mathematical skills and processes to other
disciplines (e.g., time lines in social studies and scientific
notation in space distances).
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